Introduction
I have been playing Sniper Elite 3 for a while and I've just found that I only like it because of its head shot kill cam system. I decided to reproduce that headshot killcam in sa-mp because why not.
It's not as accurate as I would like it to be, let alone the realism. But I found it good enough to share it with you all.
Video
https://www.youtube.com/watch?v=nhhbuxK20lk
Features
Known Issues/Bugs
How to use
IMPORTANT: Lag compensation should be on in order for this script to work as intended.
How to configure
Download
https://github.com/Troydere/SEKCdere
http://pastebin.com/Ei6XQMBL
I have been playing Sniper Elite 3 for a while and I've just found that I only like it because of its head shot kill cam system. I decided to reproduce that headshot killcam in sa-mp because why not.
It's not as accurate as I would like it to be, let alone the realism. But I found it good enough to share it with you all.
Video
https://www.youtube.com/watch?v=nhhbuxK20lk
Features
Quote:
- Easy Customizable - Players are immune to damage while in the cinematic - Flexibility to use with or without Icognito's Streamer - It's cool as fuck |
Known Issues/Bugs
Quote:
- The 'bullet' is not very accurate. - There's no bullet at all, it's only the camera travelling. |
How to use
IMPORTANT: Lag compensation should be on in order for this script to work as intended.
Quote:
- Open the SEKCdere.pwn file and compile it in your filterscript folder. - Add the following to the filterscript line in your server.cfg file Code:
SEKCdere |
How to configure
Quote:
Open the SEKCdere.pwn file and find the following: Code:
#define ALL_PLAYERS_KC ALL_PLAYERS_KC You can choose if you want only the involved players (who shot and who receive the bullet) to see the animation or if you want to display the killcam for players in the near range of the event. Default value is 0, which means only the involved players will be able to see the killcam. You can set this to 1 if you want the nearest players to see the killcam aswell RANGE_KC This value is the range where the event occurs. The center of the point is the player who shoots. Default is 150. There's no MAX limit set for this, you can input whatever value you want here. USE_STREAMER Define if you want to use Icognito's Streamer for the object creation (1 object per event) or use the default SA-MP natives. Default is 0, which means the Streamer is not in use. Set this value to 1 if you want to use the streamer functions. |
https://github.com/Troydere/SEKCdere
http://pastebin.com/Ei6XQMBL