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[FilterScript] Shooting range targets system

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This script was worked on long time ago and is sort of messy, with if statements in places that are not required and that could have simply been worked on using loops. On the other hand, script is fully functional, targets are server-side as well since the script will destroy the object as the players shoots on it, thus making it visible for everyone.

Video: https://www.youtube.com/watch?v=qjWWo5ykEVw

The script slightly differs from the one shown in the video. The target will do an infinite loop until fully destroyed once you start it, saving you to manually /movetarget.

Commands:

/createtarget - Spawns all the targets at the shooting range;
/movetarget - Moves a specific target at a specific speed (choosen by the player moving it);
/destroytarget - Destroys a target, be it moving or stopped;
/ready - Gets you to the shooting range and gives you couple of weapons.

Download: Pastebin

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