Injury System by GoldenLion
Hello there,
I was searching for injury systems, but I couldn't find a good one and they were all pretty same and simple so I decided to create my own different injury system. This is my first filterscript that is something bigger than just a simple /god command that got removed. :) So basically after death you spawn at your death position and be in injured state and you will lose 5 health every 10 seconds. You can also accept death when you are injured by doing /acceptdeath. RCON admins can revive players using /revive. I hope you like it. Tell me if you find any bugs. :)
You will need sscanf2 and zcmd for this.
sscanf2 - http://forum.sa-mp.com/showthread.php?t=602923
zmcd - http://forum.sa-mp.com/showthread.php?t=91354