Hello everyone !
My script isn't really mine, its the filterscript of FreAkeD can be found there : http://forum.sa-mp.com/showthread.php?t=590665
What i have changed ?
- Replacing ZCMD by dcmd, because its quite simple for new developpers.
- Removing foreach, just using a simple loop (there were only one loop using foreach).
- Burrito are now created in an array, to be destroy when the filterscript is unloaded to prevent multiple spawn at the same place, when reload.
- Now you have to get package in the trunk before delivring at the house. (Only used the special action carry, if someone have object informations for attach an objet to the player could be cool. :) )
Maybe future version :
Add Actor interaction for real delivering,
Add dynamic house position
Download
Pastebin
See you ! And Thanks to FreAkeD for his script.
My script isn't really mine, its the filterscript of FreAkeD can be found there : http://forum.sa-mp.com/showthread.php?t=590665
What i have changed ?
- Replacing ZCMD by dcmd, because its quite simple for new developpers.
- Removing foreach, just using a simple loop (there were only one loop using foreach).
- Burrito are now created in an array, to be destroy when the filterscript is unloaded to prevent multiple spawn at the same place, when reload.
- Now you have to get package in the trunk before delivring at the house. (Only used the special action carry, if someone have object informations for attach an objet to the player could be cool. :) )
Maybe future version :
Add Actor interaction for real delivering,
Add dynamic house position
Download
Pastebin
See you ! And Thanks to FreAkeD for his script.