Secure Area You're trapped in an area, there's no escape! Version 2.0 EN
Description:
FilterScript that creates a SAFE AREA for ALL PLAYERS, or for a single player. When the Player is inside the SAFE AREA, it will not LOSE LIFE. If the PLAYER leaves the SECURE AREA it begins to lose LIFE, and has to return to SAFE AREA, if it stays outside the SAFE AREA, the Player will lose LIFE until DYING
The SAFE AREA creates a GANGZONE on the mapa , to determine the limit place that the Player (Players) can go, this Gangzone is visible in the global map, for all the players.
All filterscript definitions are available to be changed at any time within the game, by command. Among them: (life that the player will lose, speed that will lose life when leaving the area, size of the SAFE AREA , create or delete a SAFE AREA, create a SAFE AREA for a single player, or for all players ...)
Commands
/cmdzone = TABLE of all FS COMMANDS
/zone = CREATE A SAFE AREA at PLAYER position (DEFINE: Player ID, is RADIAU of SAFE AREA) [EX:] /zone 0 15 (0 = Player ID, 15 = AREA RADIAU). (Optional: DEFINE COLOR) [EX:] /zone 0 15 0x00FCFC66
/zoneall = CREATE A SAFE AREA for all PLAYERS (DEFINE: Radiau) [EX:] /zoneall 15 (15 = AREA RADIAU). (Optional: DEFINE COLOR) [EX:] /zoneall 15 0x00FCFC66
/redor = CREATE a SAFE AREA for all PLAYERS, with the INVESTED GANGZONE (DEFINE: Radiau) [EX:] /redor 15 (15 = AREA RADIAU). (Optional: (External of AREA) (DEFINE COLOR)) [EX:] /redor 15 20 0x00FCFC66
/zoneoff = DISABLE the SAFE AREA created by (/zone)
/zoneoffall = DISABLE the SAFE AREA created by (/zoneall)
/zonedelete = DELETE only the AREA GANGZONE
/zoneflash = Gangzone created by (/zone), is in FLASH mode
/zoneflashall = Ganzone created by (/zoneall), is in FLASH mode
/zonedeleteall = DELETE only the AREA GANGZONE created by (/zoneall)
/zonewarning = ACTIVE the "WARNING" phase is appearing on the screen of all PLAYERS
/zonetime = RESET SAFE AREA TIME Created by (/zone)
/zonetimeall = RESET THE SAFE AREA TIME Created by (/zoneall)
Includes Required:
#include a_samp
#include sscanf2
#include zcmd
Download:
Pastebin: https://pastebin.com/ZgpHyj5D (Version 2.0 EN)
Video Demonstration of how FS works
https://www.*******.com/watch?v=7KKqpFGGo0Q
Description:
FilterScript that creates a SAFE AREA for ALL PLAYERS, or for a single player. When the Player is inside the SAFE AREA, it will not LOSE LIFE. If the PLAYER leaves the SECURE AREA it begins to lose LIFE, and has to return to SAFE AREA, if it stays outside the SAFE AREA, the Player will lose LIFE until DYING
The SAFE AREA creates a GANGZONE on the mapa , to determine the limit place that the Player (Players) can go, this Gangzone is visible in the global map, for all the players.
All filterscript definitions are available to be changed at any time within the game, by command. Among them: (life that the player will lose, speed that will lose life when leaving the area, size of the SAFE AREA , create or delete a SAFE AREA, create a SAFE AREA for a single player, or for all players ...)
Commands
/cmdzone = TABLE of all FS COMMANDS
/zone = CREATE A SAFE AREA at PLAYER position (DEFINE: Player ID, is RADIAU of SAFE AREA) [EX:] /zone 0 15 (0 = Player ID, 15 = AREA RADIAU). (Optional: DEFINE COLOR) [EX:] /zone 0 15 0x00FCFC66
/zoneall = CREATE A SAFE AREA for all PLAYERS (DEFINE: Radiau) [EX:] /zoneall 15 (15 = AREA RADIAU). (Optional: DEFINE COLOR) [EX:] /zoneall 15 0x00FCFC66
/redor = CREATE a SAFE AREA for all PLAYERS, with the INVESTED GANGZONE (DEFINE: Radiau) [EX:] /redor 15 (15 = AREA RADIAU). (Optional: (External of AREA) (DEFINE COLOR)) [EX:] /redor 15 20 0x00FCFC66
/zoneoff = DISABLE the SAFE AREA created by (/zone)
/zoneoffall = DISABLE the SAFE AREA created by (/zoneall)
/zonedelete = DELETE only the AREA GANGZONE
/zoneflash = Gangzone created by (/zone), is in FLASH mode
/zoneflashall = Ganzone created by (/zoneall), is in FLASH mode
/zonedeleteall = DELETE only the AREA GANGZONE created by (/zoneall)
/zonewarning = ACTIVE the "WARNING" phase is appearing on the screen of all PLAYERS
/zonetime = RESET SAFE AREA TIME Created by (/zone)
/zonetimeall = RESET THE SAFE AREA TIME Created by (/zoneall)
Includes Required:
#include a_samp
#include sscanf2
#include zcmd
Download:
Pastebin: https://pastebin.com/ZgpHyj5D (Version 2.0 EN)
Video Demonstration of how FS works
https://www.*******.com/watch?v=7KKqpFGGo0Q