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[FilterScript] Simple SprayCan system!


[FilterScript] Simple Admin General Chat - /Schat.

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Simple Admin General Chat Command
Work with: ZCMD and SSCANF2.

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Informations:
SAGC is a simple FilterScript wich allow you by a command to talk in the chat with the prefix: [STAFF].
To use the command, first, RCON login by using: /rcon login.
And type this command: /schat.

Download:
- (1.0) Pastebin (Contains the .pwn)

Video:
None.

Notes:
This FilterScript need SSCANF2 and ZCMD to work !
You must be RCON login to use this command.

If you have any questions, leave a message down the post. I will answer you !

[FilterScript] Dynamic Trucker Job

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Dynamic Trucker Job


Description:



An unique approach to creating a job, instead of creating the job myself, I've let you have this oportunity to manipulate the points where you need to deliver the trailers, those points are saved in SQLite database, as well as the player having the job as well, it is saved in the same database, the database contains 2 tables in wich the datas are saved. You can pretty much change everything from : truck points, some messages, the name of the database, and more, the location of the cars, the location of the job from where to take the job.



Photos:





















Download:
https://dl.dropboxusercontent.com/u/...Truckerjob.rar

http://pastebin.com/SeENZAMr

[FilterScript] cpJobCreator - Create & Delete Checkpoint Jobs ingame

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cpJobCreator - Create & Delete Checkpoint Jobs ingame

Hello,
this is my first filterscript I have ever written.
With this filterscript you can create and delete Checkpoint Jobs ingame easily.
There is no need of only doing one job. Everybody can do every Job created by this script.
The players always can switch between this jobs. They just have to run to the specific Job-Pickup.


Commands:
Code:

/cjob - Create a new Job
/abjob - Abort creating a new Job
/deljob - Delete an existing Job
/cphelp - Shows you some commands
/start - Starts a Job

Commands only needed while creating a new Job (will be displayed ingame)
Code:

/vsave - Saves the position of the Job Vehicle
/psave - Saves the position of the Job Pickup
/cpsave - Saves the position of a Job Checkpoint
/cpfinish - Finishes the Job Creation

Tutorial - Creating a new Job
1.) Login as RCON
2.) Use /cjob
3.) Follow the instructions
4.) Finish

Tutorial - Deleting a Job
1.) Login as RCON
2.) Use /deljob (If you are close to a Job that Job will be deleted!)
3.) else enter the Job-ID in the Dialog

Media (YouTube)
https://youtu.be/cThd8meb4l8


Download

Pastebin

Solidfiles (script only)

Solidfiles (full)


Installation:
1.) Put the script into your filterscript folder
2.) Compile the filterscript
2.) Edit your server.cfg
3.) Create a folder "Jobs" in your scriptfiles folder

Please report any Bugs in this Thread!

Attached Files
File Type: zip cpJobCreator.zip (17.8 KB)
File Type: pwn cpjobcreator.pwn (30.1 KB)

[FilterScript] System of Twin (99% functional) | By OTACON

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[FS] System of Twin (99% functional) | By OTACON



[] Information:
s an bot(actor) that follows you and mimics your movements.
NOTE:* It does not work 100% on the ground SetActorFacingAngle

[] Downloads:
pastebin:


mega:


[] Credits:
OTACON

[Include] Ban System [MySQL R39-4 + TextDraw]

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I know there are already systems as well, but this is my first system in MySQL.

TABLE AND CONNECTION
The first thing is to connect to the database and should normally be inserted into OnGameModeInit / OnFilterScriptInit.
The connection is established and the table is automatically created only provide the correct information.
Code:

mysql_ban_connect(const host[], const user[], const database[], const password[]);
Example to usage:
Code:

mysql_ban_connect("localhost", "root", "server_samp", "password");
PLAYER CHECKING
We can check if the player will be banned is online or not with the following function (remembering that the check is in string and not as integer as IsPlayerConnected):
Code:

bool:mysql_ban_player_check(Find[])
Example to usage:
Code:

//CHECKING THE NAME
GetPlayerName(playerid, Name, 24);
if(mysql_ban_player_check(Name) == true)
{
    //Player On
}
else
{
    //Player Off
}

//CHECKING THE IP
GetPlayerIp(playerid, IP, 16);
if(mysql_ban_player_check(IP) == true)
{
    //Player On
}
else
{
    //Player Off
}

BAN THE PLAYER
Code:

mysql_ban_player(Player_Name[], Player_IP[], Ban_By[], Reason[], Ban_Type, Time);
Example to usage:
Code:

mysql_ban_player("UserName", "127.0.0.1", "F1N4L", "TEST", PERMANENT, 0);
NOTE: When placing a permanent Ban, regardless of the time you guys put, will not change anything.
The permanent Ban is basically A ban of the 20 years, or even technically permanent. The check whether it is permanent or not is if the days are greater than 3650 ( +- 10 years).

By default already defines macros and can run on GM / FS without problems, just be easier to switch between the type of ban:

UNBANNED THE PLAYER
Code:

mysql_ban_remove(Banned[]);
Example to usage:
Code:

//CHECKING THE NAME
if(mysql_ban_player_check("F1N4L") == true)
{
    //Column found
}
else
{
    //Column not found
}

//CHECKING THE IP
if(mysql_ban_player_check("127.0.0.1") == true)
{
    //Column found
}
else
{
    //Column not found
}

CHECKING THE CONNECTING
I created the hook in the include purposely so the only necessary and main things are the connection of stocks to the database and to ban, so the check will occur in the include.
Code:

mysql_banned_check(playerid);
APPLYING IN PRACTICE:
Code:

public OnFilterScriptInit() // or OnGameModeInit
{
        mysql_ban_connect("localhost", "root", "server_samp", "password");
       
        return 1;
}

IN THE COMMANDS BELOW HAVE EXAMPLES OF PROPER USE SYSTEM

Code:

CMD:banname(playerid, params[])
{
        new BannedName[24], BannedByName[24], Reason[20], BanType, Time, String[128];
       
        if(sscanf(params, "s[24]iis[20]", BannedName, BanType, Time, Reason)) return SendClientMessage(playerid, -1, "/ban [name] [Tipo: 0 = permanent | 1 = minutes | 2 = hours | 3 = days] [time] [reason]");
       
        if(BanType < 0 || BanType > 3) return SendClientMessage(playerid, -1, "Incorrect type of ban! Uses: 0 = permanent | 1 = minutes | 2 = hours | 3 = days");
       
        GetPlayerName(playerid, BannedByName, sizeof BannedByName);
       
        if(mysql_ban_player_check(BannedName) == true)
        {
                switch(BanType)
                {
                        case 0: format(String, sizeof String, "Admin% s Online banned player %s. Reason: %s. Time: PERMANENT", BannedByName, BannedName, Reason);
                        case 1: format(String, sizeof String, "Admin% s Online banned player %s. Reason: %s. Time: %i Minutes", BannedByName, BannedName, Reason, Time);
                        case 2: format(String, sizeof String, "Admin% s Online banned player %s. Reason: %s. Time: %i Hours", BannedByName, BannedName, Reason, Time);
                        case 3: format(String, sizeof String, "Admin% s Online banned player %s. Reason: %s. Time: %i Days", BannedByName, BannedName, Reason, Time);
                }
        }
        else
        {
                switch(BanType)
                {
                        case 0: format(String, sizeof String, "Admin% s Offline banned player %s. Reason: %s. Time: PERMANENT", BannedByName, BannedName, Reason);
                        case 1: format(String, sizeof String, "Admin% s Offline banned player %s. Reason: %s. Time: %i Minutes", BannedByName, BannedName, Reason, Time);
                        case 2: format(String, sizeof String, "Admin% s Offline banned player %s. Reason: %s. Time: %i Hours", BannedByName, BannedName, Reason, Time);
                        case 3: format(String, sizeof String, "Admin% s Offline banned player %s. Reason: %s. Time: %i Days", BannedByName, BannedName, Reason, Time);
                }
        }
        SendClientMessageToAll(-1, String);
       
        mysql_ban_player(BannedName, "0.0.0.0", BannedByName, Reason, BanType, Time);
       
        return 1;
}

CMD:banip(playerid, params[])
{
        new BannedIP[24], BannedByName[24], Reason[20], BanType, Time, String[128];
       
        if(sscanf(params, "s[16]iis[20]", BannedIP, BanType, Time, Reason)) return SendClientMessage(playerid, -1, "/ban [name] [Tipo: 0 = permanent | 1 = minutes | 2 = hours | 3 = days] [time] [reason]");
       
        if(BanType < 0 || BanType > 3) return SendClientMessage(playerid, -1, "Incorrect type of ban! Uses: 0 = permanent | 1 = minutes | 2 = hours | 3 = days");
       
        GetPlayerName(playerid, BannedByName, sizeof BannedByName);
       
        if(mysql_ban_player_check(BannedIP) == true)
        {
                switch(BanType)
                {
                        case 0: format(String, sizeof String, "Admin% s Online banned the IP range's. Reason: %s. Time: PERMANENT", BannedByName, BannedIP, Reason);
                        case 1: format(String, sizeof String, "Admin% s Online banned the IP range's. Reason: %s. Time: %i Minutes", BannedByName, BannedIP, Reason, Time);
                        case 2: format(String, sizeof String, "Admin% s Online banned the IP range's. Reason: %s. Time: %i Hours", BannedByName, BannedIP, Reason, Time);
                        case 3: format(String, sizeof String, "Admin% s Online banned the IP range's. Reason: %s. Time: %i Days", BannedByName, BannedIP, Reason, Time);
                }
        }
        else
        {
                switch(BanType)
                {
                        case 0: format(String, sizeof String, "Admin% s Offline banned the IP range's. Reason: %s. Time: PERMANENT", BannedByName, BannedIP, Reason);
                        case 1: format(String, sizeof String, "Admin% s Offline banned the IP range's. Reason: %s. Time: %i Minutes", BannedByName, BannedIP, Reason, Time);
                        case 2: format(String, sizeof String, "Admin% s Offline banned the IP range's. Reason: %s. Time: %i Hours", BannedByName, BannedIP, Reason, Time);
                        case 3: format(String, sizeof String, "Admin% s Offline banned the IP range's. Reason: %s. Time: %i Days", BannedByName, BannedIP, Reason, Time);
                }
        }
        SendClientMessageToAll(-1, String);
       
        mysql_ban_player("N/A", BannedIP, BannedByName, Reason, BanType, Time);
       
        return 1;
}

CMD:banid(playerid, params[])
{
        new Banned, BannedIP[24], BannedName[24], BannedByName[24], Reason[20], BanType, Time, String[128];
       
        if(sscanf(params, "uiis[20]", Banned, BanType, Time, Reason)) return SendClientMessage(playerid, -1, "/ban [id/name] [Tipo: 0 = permanent | 1 = minutes | 2 = hours | 3 = days] [time] [reason]");
       
        if(!IsPlayerConnected(Banned)) return SendClientMessage(playerid, -1, "Jogador não conectado!");
       
        if(BanType < 0 || BanType > 3) return SendClientMessage(playerid, -1, "Incorrect type of ban! Uses: 0 = permanent | 1 = minutes | 2 = hours | 3 = days");
       
        GetPlayerName(playerid, BannedByName, sizeof BannedByName);
       
        GetPlayerName(Banned, BannedName, sizeof BannedName);
        GetPlayerIp(Banned, BannedIP, sizeof BannedIP);
       
        if(mysql_ban_player_check(BannedIP) == true)
        {
                switch(BanType)
                {
                        case 0: format(String, sizeof String, "Admin% s Online banned player %s [IP: %s]. Reason: %s. Time: PERMANENT", BannedByName, BannedName,  BannedIP, Reason);
                        case 1: format(String, sizeof String, "Admin% s Online banned player %s [IP: %s]. Reason: %s. Time: %i Minutes", BannedByName, BannedName, BannedIP, Reason, Time);
                        case 2: format(String, sizeof String, "Admin% s Online banned player %s [IP: %s]. Reason: %s. Time: %i Hours", BannedByName, BannedName, BannedIP, Reason, Time);
                        case 3: format(String, sizeof String, "Admin% s Online banned player %s [IP: %s]. Reason: %s. Time: %i Days", BannedByName, BannedName, BannedIP, Reason, Time);
                }
                SendClientMessageToAll(-1, String);
        }
        else SendClientMessage(playerid, -1, "Player ID don't connected!");
       
        mysql_ban_player(BannedName, BannedIP, BannedByName, Reason, BanType, Time);
       
        return 1;
}

CMD:banremove(playerid, params[])
{
        if(isnull(params)) return SendClientMessage(playerid, -1, "/banremove [name/ip]");
       
        if(mysql_ban_remove_check(params) == true)
        {
                mysql_ban_remove(params);
                SendClientMessage(playerid, -1, "Player/IP found and successfully unbanned!");
        }
        else SendClientMessage(playerid, -1, "Player/IP not found in the database!");
       
        return 1;
}



Download:
PASTEBIN

Créditos:
a_samp // By SA-MP Team
zcmd // By Zeex
sscanf // By Y_Less
a_mysql // By BlueG
Script // By F1N4L

[FilterScript] K-VIP | Simple VIP System [MySQL/ZCMD/SSCANF/FOREACH]

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K-VIP | Simple VIP System
Version 1.0.0

Today, I am proud to release my first VIP system which I've been working on for the past few days when I was on vacation. K-VIP is a VIP system with some simple commands and some features which will be either improved or new will be added in the future development. K-VIP is saving and loading via MySQL, which is the fastest way I could make it load and save, it's also using the fastest command processor - ZCMD.

Features

  • 4 VIP levels - Bronze VIP, Silver VIP, Gold VIP and VIP Moderator.
  • MySQL saving and loading - you don't have to worry about the MySQL tables, because the script will add the tables itself.
  • A bunch of commands for VIPs and Moderators.
  • When 30 days are around, the VIP will appear as expired and VIP Moderator can check the expired VIPs via /vips which he can then remove the VIP.
  • A player can restore his VIP when the 30 days are gone by typing /restorevip, but when he quits the game and rejoins he can't restore the VIP anymore.
  • VIP Blackmarket is a place where VIPs can purchase weapons.
  • Some vehicles spawned for VIPs around the blackmarket - NOTE: only VIPs can enter these vehicles.
  • VIP menu for VIPs where VIPs can do different things like, get health, armor, repair their vehicle, get a gift (every 5 hours), set their name color to the purple one etc.
  • ...


Commands
  • /makevip | requires VIP level 4 (Moderator) | Promote someone to a VIP
  • /enter | requires VIP level 1+ (Bronze+) | Enter the VIP Blackmarket at the entry point
  • /exit | requires VIP level 1+ (Bronze+) | Exit the VIP Blackmarket at the exit point
  • /vip | requires VIP level 1+ (Bronze+) | Display the VIP menu
  • /blackmarket | requires VIP level 1+ (Bronze+) | Get a checkpoint that leads you to the VIP Blackmarket
  • /vipchat | requires VIP level 1+ (Bronze+) | Chat with other VIPs
  • /togvipchat | requires VIP level 1+ (Bronze+) | Toggle the VIP chat ON/OFF
  • /buy | requires VIP level 1+ (Bronze+) | Buy weapons in the VIP Blackmarket
  • /vipdate | requires VIP level 1+ (Bronze+) | Display when you joined VIP and when your VIP expires
  • /vips | requires VIP level 4 (Moderator) | Display all VIPs online with their join & expire date
  • /restorevip | requires old VIP level 1+ (Bronze+) | Restore your VIP with your VIP Tokens
  • /mytokens | requires VIP level 1+ (Bronze+) or old VIP level 1+ (Bronze+) | Check how many VIP Tokens you currently have

How to install?
  • Download the files from Solidfiles.
  • Put vip.pwn and vip.amx into your filterscripts folder, and the rest of the files to the folders which are provided in the .rar
  • Open your server.cfg file, and into the filterscripts add vip, so it'll look like filterscripts vip
  • Open vip.pwn and find the MySQL configuration, adjust it to your MySQL details and re-compile the script.
  • If you use a host, re-upload the files and you're good to go!

Includes & Plugins

Downloads

Future Development

Code:

version 1.0.0 known bugs
-VACANT

Code:

version 1.0.1 suggestions
-VACANT

Code:

version 1.0.0 changelog
-Initial release

You can suggest something for the future development and please, if you find any bugs report them on the thread.

[FilterScript] Sistema de Barra RodaPé


[FilterScript] AdminCommands by Eymeric69

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Hello everybody !

Im happy to show you my first filterscript on SA:MP pawno ! (RCON ONLY) [I'M A BEGINNER]

Special Credits To:

- Yashas for IZCMD.
- maddinat0r for sscanf2.

It contains what?

Code:

/muter /unmuter /ban /kick /givemoney /removeweapon /godmodeon /godmodeoff /clearchat /dutyadmin /dutyadmin /version
Forgets & Bugs
Code:

in /version forget to change the version in 1.1

Changelogs

Code:

V1.1 :
Translate some sentences in the ENG version.
I also remove lines because they are useless.
I also placed (!IsPlayerAdmin(playerid)) before (!IsPlayerConnected(cibleid)) or (!IsPlayerConnected(playerid))

Downloads

[FilterScript] AFK simple system

[FilterScript] Music System in array

[FilterScript] chat colors (zcmd)

[FilterScript] Disable Command In Server.

[FilterScript] ATM System By [BR]Zorono

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Features:-
1- ATM Bank Account With Full Account Creating/Loading/Saving
A- Account Creating After an rcon Create ATM Bank branch Using /catm any player will press 'Y' near to any ATM Bank branch will auto Show a Dialog for A player to put his Password first to acces His Account Optians List
B- After Entering His Password Will Auto Show a Big Scrren Using Many PlayerTextdraws with His Account Optians
2- Creating/Deleting ATM Banks in-game With Easy syncing
3- Simple ATM Account Security System with passwords
And Alot more you can find It in-game

Commands:-
/catm - To Create ATM Bank branch in-game
/datm - To Delete ATM Bank branch in-game

Screenshouts:-
Sorry Not avaible now but i will add many Screenshouts Soon!

Credits:-
Me - Scripting This FS
Y_Less & Emmet_ - sscanf & y_ini includes
Samp Team - a_samp include
streamer - incondito
ratxrat - His ATM Textdraws
Hwang - Taken Many Ideas From your Script
Kalcor (Kye) - San Andreas Multiplayer

Download:-
MediaFire - Click Me!
Pastebin - Click Me!
SolidFiles - Click Me!

Hope My New Work Be Good/Useful For You all :D

[FilterScript] AFK system With Reason


[FilterScript] Teleport System

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Hello Guys This Is My First Script ENjoy IT :) :cool:

Commands:

/tpcmds
/lvpd
/lspd
/sfpd
/lsap
/lvap
/sfap
/lshp
/sfhp
/lvhp
/wang
/arch
/lowrider
/lsc
/lsts
/gs
/area61
/aa
/mt
/bayside
/dt
/4dc
/moon
/skydive


Download: http://linkshrink.net/7SYzXJ

[FilterScript] Lumberjack Job

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http://www.youtube.com/watch?v=blCpoSyv17A

(Go to here if video is not embedded -forum issues I guess- https://youtu.be/blCpoSyv17A)

Information

You can cut trees and load the logs into your Bobcat, then sell them to Log Buyers.

To cut a tree, you must go near one and press N while holding a chainsaw. You can buy a chainsaw from Log Buyers using /chainsaw command.

Config

#define CUTTING_TIME - Time required to cut a tree, in seconds. (Default: 8)
#define LOG_LIMIT - How many logs can players load to a Bobcat. (Default: 10)
#define ATTACH_INDEX - SetPlayerAttachedObject index for the log object, you can change it to avoid conflicts if you get any. (Default: 7)
#define TREE_RESPAWN - Time required to respawn a tree, in seconds. (Default: 300)
#define LOG_LIFETIME - Life time of a dropped log, in seconds. (Default: 120)
#define LOG_PRICE - Price of a log. (Default: 50)
#define CSAW_PRICE - Price of a chainsaw. (Default: 500)

Commands

/chainsaw - Allows you to buy a chainsaw from Log Buyers.

/log - Has 5 options which are load, take, takefromcar, takefromtree and sell.
-> /log load Loads the log you're carrying into a Bobcat.
-> /log take Takes a log from the ground.
-> /log takefromcar Takes a log from a Bobcat.
-> /log takefromtree Takes a log from a cut tree.
-> /log sell Sells the log you're carrying to a Log Buyer.

N Key - Drops the log you're carrying.

RCON Only:

Tree Related:
/createtree - Creates a tree on your location.
/edittree [tree id] - Allows you to edit the specified tree's position.
/removetree [tree id] - Removes the specified tree.

Log Buyer Related:
/createbuyer [skin id] - Creates a log buyer on your location.
/setbuyerskin [buyer id] [skin id] - Changes the specified buyer's skin.
/setbuyerpos [buyer id] - Changes the specified buyer's position to your position.
/removebuyer [buyer id] - Removes the specified log buyer.

Notes

* This script doesn't create any Bobcats, you have to add them.
* If you're getting compile errors, make sure you're using the latest versions of everything.

Credits

Emmet_ for Extended vehicle functions (although he removed the pastebin in the thread, you can get it from here)
[HLF]Southclaw for Progress Bars v2
Slice for SQLite Improved
Incognito for Streamer Plugin
Yashas for Improved ZCMD
Y_Less & maddinat0r & Misiur for sscanf and YSI.

Downloads

[FilterScript] Tune system By Pavin

[FilterScript] H_Animation Systhem By Heithem

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H_Animation Systhem


RQ:

This Is My Work And I Don't Take Any Thing From Any Athor Theards


PHP Code:

#include <a_samp>
#include <ZCMD>


public OnFilterScriptInit()
{
    print(
"\n---------------------------------------");
    print(
"    H_Animations System Loaded!   ");
    print(
"\n---------------------------------------");
    return 
1;
}

public 
OnFilterScriptExit()
{
    return 
1;
}

CMD:dance(playeridparams[])
{
   
SetPlayerSpecialAction(playeridSPECIAL_ACTION_DANCE1);
   
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
   return 
1;
}

CMD:dance2(playeridparams[])
{
   
SetPlayerSpecialAction(playeridSPECIAL_ACTION_DANCE2);
   
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
   return 
1;
}

CMD:dance3(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_DANCE3);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:dance4(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_DANCE4);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}


CMD:handsup(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_HANDSUP);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:cellphone(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_USECELLPHONE);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:sit(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_SITTING);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:hangup(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_STOPUSECELLPHONE);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:duck(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_DUCK );
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:enterveh(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_ENTER_VEHICLE);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:exitveh(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_EXIT_VEHICLE);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:drinkbeer(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_DRINK_BEER);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:smoke(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_SMOKE_CIGGY);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}


CMD:drinkwine(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_DRINK_WINE);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}

CMD:drinksprunk(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_DRINK_SPRUNK);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}


CMD:surrender(playeridparams[])
{
  
SetPlayerSpecialAction(playeridSPECIAL_ACTION_CUFFED);
  
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
  return 
1;
}


CMD:throwbarl(playeridparams[])
{
ApplyAnimation(playerid"AIRPORT""thrw_barl_thrw"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:stepsitin(playeridparams[])
{
ApplyAnimation(playerid"Attractors""Stepsit_in"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:stepsitloop(playeridparams[])
{
ApplyAnimation(playerid"Attractors""Stepsit_loop"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:stepsitout(playeridparams[])
{
ApplyAnimation(playerid"Attractors""Stepsit_out"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar1(playeridparams[])
{
ApplyAnimation(playerid"BAR""Barcustom_get"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar2(playeridparams[])
{
ApplyAnimation(playerid"BAR""Barcustom_loop"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar3(playeridparams[])
{
ApplyAnimation(playerid"BAR""BBarcustom_order"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar4(playeridparams[])
{
ApplyAnimation(playerid"BAR""BARman_idle"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar5(playeridparams[])
{
ApplyAnimation(playerid"BAR""Barserve_bottle"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar6(playeridparams[])
{
ApplyAnimation(playerid"BAR""Barserve_give"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar7(playeridparams[])
{
ApplyAnimation(playerid"BAR""Barserve_glass"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar8(playeridparams[])
{
ApplyAnimation(playerid"BAR"" Barserve_in"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar9(playeridparams[])
{
ApplyAnimation(playerid"BAR""Barserve_loop"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bar10(playeridparams[])
{
ApplyAnimation(playerid"BAR""dnk_stndF_loop"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:baseball(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_1"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:baseball2(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_2"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:baseball3(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_3"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:baseball4(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_4"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bat(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_Block"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bat2(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_Hit_1"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bathit2(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_Hit_2"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bathit(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_Hit_3"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}


CMD:batidle(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_IDLE"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:batm(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""Bat_M"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:batpart(playeridparams[])
{
ApplyAnimation(playerid"BASEBALL""BAT_PART"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:fire(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_Fire1"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:fire2(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_Fire2"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:fire3(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_Fire3"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:wave(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_GF_Wave"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:panic(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_Panic_01"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:panic2(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_Panic_02"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:panic3(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_Panic_03"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:panic4(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_Panic_04"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:panicloop(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""BD_Panic_Loop"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:girlkiss(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""Grlfrd_Kiss_03"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:boykiss(playeridparams[])
{
ApplyAnimation(playerid"BD_FIRE""Playa_Kiss_03"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
/////////////////
CMD:bather(playeridparams[])
{
ApplyAnimation(playerid"BEACH""bather"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}


CMD:layloop(playeridparams[])
{
ApplyAnimation(playerid"BEACH""Lay_Bac_Loop"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}


CMD:parksit(playeridparams[])
{
ApplyAnimation(playerid"BEACHE""ParkSit_M_loop"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}


CMD:parksit2(playeridparams[])
{
ApplyAnimation(playerid"BEACH""ParkSit_W_loop"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:sitwait(playeridparams[])
{
ApplyAnimation(playerid"BEACH""SitnWait_loop_W"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
/////////////////////////////////////////
CMD:celebrate(playeridparams[])
{
ApplyAnimation(playerid"benchpress""gym_bp_celebrate"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:down(playeridparams[])
{
ApplyAnimation(playerid"benchpress""gym_bp_down"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}


CMD:geton(playeridparams[])
{
ApplyAnimation(playerid"benchpress""gym_bp_geton"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:up(playeridparams[])
{
ApplyAnimation(playerid"benchpress""gym_bp_up_A"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:up2(playeridparams[])
{
ApplyAnimation(playerid"benchpress""gym_bp_up_B"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
////////////////////////////////
CMD:smooth(playeridparams[])
{
ApplyAnimation(playerid"benchpress""ym_bp_up_smooth"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:rhs(playeridparams[])
{
ApplyAnimation(playerid"BF_injection""BF_getin_LHS"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:lhs(playeridparams[])
{
ApplyAnimation(playerid"BF_injection""BF_getin_RHS"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:rhs2(playeridparams[])
{
ApplyAnimation(playerid"BF_injection""BF_getout_RHS"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
/////////////////////////////////////////
CMD:bikedback(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_Back"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:driveby(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_drivebyFT"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:driveby2(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_drivebyLHS"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:driveby3(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_drivebyRHS"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:fwd(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_Fwd"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:getoffback(playeridparams[])
{
ApplyAnimation(playerid"BIKED""getoffBACK"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:getofflhs(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_getoffLHS"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:getoffrhs(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_getoffRHS"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
//////////////////////////////

CMD:bikehit(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_hit"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bikejump(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_jumponL"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bikejump2(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_jumponR"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bikekick(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_kick"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bikeleft(playeridparams[])
{
ApplyAnimation(playerid"BIKED""BIKEd_Left"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjcouch(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_COUCH_START_W"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
/////////////////////
CMD:bjcouch2(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_COUCH_LOOP_W"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjstart(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_COUCH_START_P"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjloop(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_COUCH_LOOP_P"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjloop2(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_COUCH_LOOP_P"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjend(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_COUCH_END_P"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
//////////////////////

CMD:bjs1(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_STAND_START_P"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjs2(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_STAND_LOOP_P"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjs3(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_COUCH_START_W"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjs4(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_COUCH_START_W"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bjs5(playeridparams[])
{
ApplyAnimation(playerid"BLOWJOBZ""BJ_STAND_END_P"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:bbalbat(playeridparams[])
{
ApplyAnimation(playerid"CRACK""Bbalbat_Idle_01"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
//////////////////////////////////////////////////////////////////////////////////
CMD:bbalbat2(playeridparams[])
{
ApplyAnimation(playerid"CRACK""Bbalbat_Idle_02"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}
CMD:crack(playeridparams[])
{
ApplyAnimation(playerid"CRACK""crckdeth1"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:crack2(playeridparams[])
{
ApplyAnimation(playerid"CRACK""crckdeth2"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:crack3(playeridparams[])
{
ApplyAnimation(playerid"CRACK""crckdeth3"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:crack4(playeridparams[])
{
ApplyAnimation(playerid"CRACK""crckdeth4"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}

CMD:crack5(playeridparams[])
{
ApplyAnimation(playerid"CRACK""crckdeth5"4.1111111);
SendClientMessage(playerid, -1"{FF66CC}/Stop {FFFFFF}For Stop The Animation");
return 
1;
}


CMD:stop(playeridparams[])
{
  
ClearAnimations(playerid);
  return 
1;
}
#define DIALOG_CMDS 1

CMD:animlist(playeridparams[])
{
    new 
CMDS[1500];


    
strcat(CMDS"{FFFFFF}1)  {FFFFFF}/Dance /Dance2 /Dance3 /Dance4 /Handsup /Cellphone /Sit \n");
    
strcat(CMDS"{33CC33}2)  {FFFFFF}/Exitveh /Drinkbeer /Smoke /Drinkwine /Drinksprunk /Surrender \n");
    
strcat(CMDS"{FFFFFF}3)  {FFFFFF}/Stepsitout /Bar1 /Bar2 /Bar3 /Bar4 /Bar5 /Bar6 /Bar7 /Bar8 /Bar9 /Bar10\n");
    
strcat(CMDS"{33CC33}4)  {FFFFFF}/Baseball /Baseball2 /Baseball3 /Baseball4 /Bat /Bat2 /Bathit2 /Bathit /Batidle \n");
    
strcat(CMDS"{FFFFFF}5)  {FFFFFF}/Fire /Fire2 /Fire3 /Fire3 /Wave /Panic /Panic2 /Panic3 /Panic4 /Panicloop /Girlkiss \n");
    
strcat(CMDS"{33CC33}6)  {FFFFFF}/Rhs /Lhs /Rhs2 /Bikedback /Driveby /Driveby2 /Driveby3 /Fwd /Getoffback\n");
    
strcat(CMDS"{FFFFFF}7)  {FFFFFF}/Bbalbat /Bbalbat2 /Crack /Crack2 /Crack3 /Crack4 /Crack5\n");
    
strcat(CMDS"{33CC33}8)  {FFFFFF}/Bjcouch2 /Bjstart /Bjloop /Bjloop2 /Bjend /Bjs1 /Bjs2 /Bjs3 /Bjs3 /Bjs4 /Bjs5\n");
    
strcat(CMDS"{FFFFFF}9)  {FFFFFF}/Getoffthis /Getoffrhs /Bikehit /Bikejump /Bikejump2 /Bikekick /Bikeleft /Bjcouch\n");
    
strcat(CMDS"{33CC33}10) {FFFFFF}/Bather /Layloop /Parksit /Parksit2 /Sitwait /Celebrate /Down /Geton /Up /Up2 /Smooth \n");
    
strcat(CMDS"{FFFFFF}11) {FFFFFF}/Hangup /Duck /Enterveh /Throwbarl /Stepsitin /Stepsitloop /Boykiss /Batm\n");
    
strcat(CMDS"{D4A017}/Stop To Stop The Animation\n");
    
strcat(CMDS"{D4A017}Have Fun");
    
ShowPlayerDialog(playeridDIALOG_CMDS DIALOG_STYLE_LIST"{E1E11E}[General Commands]"CMDS"Close""");
    return 
1;




[FilterScript] H-Duel Systhem By Heithem

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