Hello friends!
Today, I want to show you a simple script that will protect your server of cheats, which modifies the packet, and will make a flood in server_log.txt!
We will need a raknet plugin,put the script in the filterscripts file and activate it in server.cfg
The author is me.
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Today, I want to show you a simple script that will protect your server of cheats, which modifies the packet, and will make a flood in server_log.txt!
Code:
[18:40:36] Packet was modified, sent by id: 2, ip: 151.237.131.203:1158
[18:40:36] Packet was modified, sent by id: 2, ip: 151.237.131.203:1158
[18:40:37] Packet was modified, sent by id: 2, ip: 151.237.131.203:1158
[18:40:37] Packet was modified, sent by id: 2, ip: 151.237.131.203:1158
The author is me.
Code:
#include <a_samp>
#include <Pawn.RakNet>
//Anti - Packet Modified by [MD]_Shift | skype: dima.shift |
const ID_MODIFIED_PACKET = 38;
IPacket:ID_MODIFIED_PACKET(playerid, BitStream:bs)
{
new string[MAX_CHATBUBBLE_LENGTH],name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string,sizeof(string),"{FF0000}[Anti-PacketModified]: {FFFF00}%s {999999}(ID:%d) {00FF00}auto-kicked {FF0000}[Reason: Packet was modified]", name,playerid);
SendClientMessageToAll(-1, string);
Kick(playerid);
return true;
}